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SLINGSHIFT

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Devlog

  • SLINGSHIFT v71 — The 8-Hour Prototype Escaped Containment
    August 25, 2026 by Gallaex253#multiplayer, #physics
    SLINGSHIFT started as an eight-hour question: Can a space-combat game work without guns—if you capture your ammunition, hold it in orbit, and physically sling it at the enemy? v71 is the first itch... Continue reading
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